Ambush
| Ambush (9000 RP, 7 turns) | |
|---|---|
| One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. | |
| Ambush (4000 RP, 5 turns) | |
|---|---|
| One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. | |
| Ambush (7000 RP, 5 turns) | |
|---|---|
| One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. | |