Difference between revisions of "Advanced Defences"
Bubblewrap (talk | contribs) m (8 revisions) |
|
(No difference)
|
Latest revision as of 19:54, 13 September 2014
Advanced Defences (5000 RP, 3 turns) | |
---|---|
You’ve taken the old adage of “A good offense is a strong defense” to heart. Your Empire focuses on armor, shields or ECM to create a fleet that’s very tough nut to crack. Beware of other players with the nutcracker of Advanced Weapons however. |
Advanced Defences (1000 RP, 2 turns) | |
---|---|
You’ve taken the old adage of “A good offense is a strong defense” to heart. Your Empire focuses on armor, shields or ECM to create a fleet that’s very tough nut to crack. Beware of other players with the nutcracker of Advanced Weapons however. Mechanically speaking, add 0.5 to your opponent's Combat Ratio for calculating their offence. |
Advanced Defences | |
---|---|
Not available in cyoe3 |