Difference between revisions of "Advanced Sensors"
Bubblewrap (talk | contribs) m (5 revisions) |
|||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
− | <includeonly>{{Trait Box | + | <includeonly>{{New Trait Box |
− | |trait | + | |trait=Advanced Sensors |
− | + | |game={{{era|}}}{{{game|}}} | |
− | + | |cost_cyoe1=9000 | |
− | + | |time_cyoe1=7 | |
− | + | |description_cyoe1=A very useful technology to have, this equips your fleet with advanced sensors allowing you to detect or see through another players ambush, putting your forces back on a level playing field. | |
− | | | + | |cost_cyoe2=4000 |
− | + | |time_cyoe2=5 | |
− | }} | + | |description_cyoe2=A very useful technology to have, this equips your fleet with advanced sensors allowing you to detect or see through another players ambush, putting your forces back on a level playing field. |
− | + | |cost_cyoe3=7000 | |
− | | | + | |time_cyoe3=5 |
− | | | + | |description_cyoe2=A very useful technology to have, this equips your fleet with advanced sensors giving you a 50% chance (That stacks with Recon Fighters and Survey ships) to detect or see through another players ambush, putting your forces back on a level playing field. In addition it provides a bonus to Observed Reverse Engineering drastically reducing the chance of failure. Also Advanced sensors provide bonuses (That stack with Backwater Navigation) for navigation and combat in difficult terrain. |
− | + | }}</includeonly><noinclude> | |
− | + | {{:{{PAGENAME}}|era=cyoe1}} | |
− | | | + | {{:{{PAGENAME}}|era=cyoe2}} |
− | | | + | {{:{{PAGENAME}}|era=cyoe3}} |
− | + | [[Category:Technology]] | |
− | + | </noinclude> | |
− | |||
− | |||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | }}[[Category:Technology]]</noinclude> |
Latest revision as of 19:54, 13 September 2014
Advanced Sensors (9000 RP, 7 turns) | |
---|---|
A very useful technology to have, this equips your fleet with advanced sensors allowing you to detect or see through another players ambush, putting your forces back on a level playing field. |
Advanced Sensors (4000 RP, 5 turns) | |
---|---|
A very useful technology to have, this equips your fleet with advanced sensors giving you a 50% chance (That stacks with Recon Fighters and Survey ships) to detect or see through another players ambush, putting your forces back on a level playing field. In addition it provides a bonus to Observed Reverse Engineering drastically reducing the chance of failure. Also Advanced sensors provide bonuses (That stack with Backwater Navigation) for navigation and combat in difficult terrain. |
Advanced Sensors (7000 RP, 5 turns) | |
---|---|
Not available in cyoe3 |