Difference between revisions of "Ambush"
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− | <includeonly>{{Trait Box | + | <includeonly>{{New Trait Box |
− | |trait | + | |trait=Ambush |
− | + | |game={{{era|}}}{{{game|}}} | |
− | + | |cost_cyoe1=9000 | |
− | + | |time_cyoe1=7 | |
− | + | |description_cyoe1=One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. | |
− | | | + | |cost_cyoe2=4000 |
− | + | |time_cyoe2=5 | |
− | + | |description_cyoe2=One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. | |
− | + | |cost_cyoe3=7000 | |
− | | | + | |time_cyoe3=5 |
− | | | + | |description_cyoe3=One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. |
− | + | }}</includeonly><noinclude> | |
− | | | + | {{:{{PAGENAME}}|era=cyoe1}} |
− | + | {{:{{PAGENAME}}|era=cyoe2}} | |
− | | | + | {{:{{PAGENAME}}|era=cyoe3}} |
− | + | [[Category:Technology]] | |
− | + | </noinclude> | |
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− | }}[[Category:Technology]]</noinclude> |
Latest revision as of 19:54, 13 September 2014
Ambush (9000 RP, 7 turns) | |
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One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. |
Ambush (4000 RP, 5 turns) | |
---|---|
One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. |
Ambush (7000 RP, 5 turns) | |
---|---|
One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. |