Ambush
Revision as of 08:38, 23 June 2010 by Bubble Wrap (talk)
Ambush (9000 RP, 7 turns) | |
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One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. |
Ambush (4000 RP, 5 turns) | |
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One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. |
Ambush (7000 RP, 5 turns) | |
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One of the most feared technologies, this allows you to ambush another players fleet, giving you a major edge in combat, be it through cloaking devices, ECM, Mines or holographic emitters they’ll never see your fleet coming until it’s too late. |