Difference between revisions of "Boarding Parties"

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|time_cyoe2=2
 
|time_cyoe2=2
 
|description_cyoe2=The enemy might have tough ships, but you’re sure your troops are tougher then theirs, as a result you’ve invested the time to develop drop pops or boarding shuttles or perhaps even some form of teleporter to beam your troops onto theirs, allowing you to capture a number of capital ships of any class from any battle you are victorious in, however you may capture only a number of ships equal to the number of ships you have in the fleet that fought in the battle per battle. Alternatively, you can use boarding parties as a supplemental weapon to destroy/disable enemy ships. The number of Boarding Parties varies per ship, a CL1 will get one attempt, a CL2 will get two, etc.
 
|description_cyoe2=The enemy might have tough ships, but you’re sure your troops are tougher then theirs, as a result you’ve invested the time to develop drop pops or boarding shuttles or perhaps even some form of teleporter to beam your troops onto theirs, allowing you to capture a number of capital ships of any class from any battle you are victorious in, however you may capture only a number of ships equal to the number of ships you have in the fleet that fought in the battle per battle. Alternatively, you can use boarding parties as a supplemental weapon to destroy/disable enemy ships. The number of Boarding Parties varies per ship, a CL1 will get one attempt, a CL2 will get two, etc.
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|cost_cyoe3=6000
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|time_cyoe3=4
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|description_cyoe3=The enemy might have tough ships, but you’re sure your troops are tougher then theirs, as a result you’ve invested the time to develop drop pops or boarding shuttles or perhaps even some form of teleporter to beam your troops onto theirs, allowing you to capture a number of capital ships of any class from any battle you are victorious in, however you may capture only a number of ships equal to the number of ships you have in the fleet that fought in the battle per battle. Alternatively, you can use boarding parties as a supplemental weapon to destroy/disable enemy ships. The number of Boarding Parties varies per ship, a CL1 will get one attempt, a CL2 will get two, etc.
 
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{{:{{PAGENAME}}|era=cyoe1}}
 
{{:{{PAGENAME}}|era=cyoe1}}

Latest revision as of 19:54, 13 September 2014