Difference between revisions of "Inherent Pacifism"

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|description_cyoe2=Peace and prosperity, no need for violence we’ve far outgrown that barbaric need; we’ve devoted ourselves to better things. As a result your people are happiest during peacetime in your empire giving you a bonus + 15 Production Points and +15 Research Points to every station/planet that produces PP or RP at the end of every turn that you’re at peace. (Note, these bonuses do indeed stack with the production and research focus traits and can lead to a total +30 bonus to every point producing object in your empire while at peace). In addition your people are not good fighters and have a small disadvantage to warfare. (Mechanically, this gives you a tiny disadvantage to dice rolls to capture/defend something from capture)
 
|description_cyoe2=Peace and prosperity, no need for violence we’ve far outgrown that barbaric need; we’ve devoted ourselves to better things. As a result your people are happiest during peacetime in your empire giving you a bonus + 15 Production Points and +15 Research Points to every station/planet that produces PP or RP at the end of every turn that you’re at peace. (Note, these bonuses do indeed stack with the production and research focus traits and can lead to a total +30 bonus to every point producing object in your empire while at peace). In addition your people are not good fighters and have a small disadvantage to warfare. (Mechanically, this gives you a tiny disadvantage to dice rolls to capture/defend something from capture)
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|description_cyoe3=Peace and prosperity, no need for violence we’ve far outgrown that barbaric need; we’ve devoted ourselves to better things. As a result your people are happiest during peacetime in your empire giving you a bonus + 15 Production Points and +15 Research Points to every station/planet that produces PP or RP at the end of every turn that you’re at peace. (Note, these bonuses do indeed stack with the production and research focus traits and can lead to a total +30 bonus to every point producing object in your empire while at peace). In addition your people are not good fighters and have a small disadvantage to warfare. (Mechnically, this gives you a tiny disadvantage to dice rolls to capture/defend somthing from capture)
 
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{{:{{PAGENAME}}|era=cyoe1}}
 
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Latest revision as of 19:55, 13 September 2014