Difference between revisions of "Preachers of Ar'mel"
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Revision as of 12:10, 4 July 2010
Ship Selector |
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I-Wing |
F-Wing |
B-Wing |
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RF-Wing |
Capital Ships |
CL1 |
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CL3 |
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Blockade Runner |
Interdictor |
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Ultraheavy Capital |
Non-Combat Ships |
Mobile Production Base |
Mobile Research Ship |
Survey Ship |
Transport Ship |
Colony Ship |
Generation Ship |
Civilisation Ship |
Empire Information | |
Played by Homouls Lect in CYOE3 |
Production FocusColonisation Initiative
Manifest Destiny (The galaxy is ours!) | |
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You are utterly convinced that it is your destiny to go forth and conquer the stars, and thus far fate has proven you right. You begin play with one additional class 0 planet which can be placed in any system adjacent to your home system. It cannot be placed in the home system itself. |
Nomadic (Planets Are Just Big Asteroids) | |
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Your people never stay in one place for long, and any planets you claim are subject to massive mining operations instead of colonization. Your ships are more home to your people than any world, and any stations often double their duties with providing living space for your wandering people. Your planets do not come with any of the defences that planets usually come with and require half the troop capacity to capture. |
Inherently Zealous (Theocracy) | |
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Your leader is right, they are always right, their power descends from the gods themselves, as a result they believe whatever you say and do without question, giving you a bonus to morale and loyalty. However as a side effect of your religion, science is considered heresy and your research efficiency is lower then usual and you must deduct 20 Research Points from every research base and planet a turn. (Note this stacks with the Research Reduction trait, meaning you can have -35 RP from every RP producing object in your empire) |
The Preachers of Ar'mel are a ramble of growing religious zealots. Known for the mass assaults on anything that is heretical to their teachings. The preachers of Ar'mel are now on a galactic. Some seek to burn and conquer others choose a lighter path of peace and prosperity and to guide those.
But through their teachings their capabilities on technological advancements have faltered. Rather then trusting their tech they believe solely on their teachings that with faith and strength through numbers, anything can be achieved. Though mostly human, some believe the inner circle to be of a alien/s race. The humans may merely be puppeted to greater extremes for the philosophy of the Ar'mel way, while the inner circle watch and prosper.
No more shall they be kept in the dark, while the empire battles and grows. Now the time for Ar'mel ways to be brought to the light for all to receive....willing or not.