Ember
Revision as of 18:56, 17 May 2010 by Bubble Wrap (talk) (Created page with '{{ShipBox |image=Deathspire Fighter Ember |game=CYOE1 |empire=Children of the Light |class=F-Wing |name=Ember }}  Embers are an expansion on the old Spark hull, with additional s…')
| Ember class Fighter | 
| Used by Children of the Light in CYOE1 | 
| Ship Selector | 
| Strike Craft | 
| Spark | 
| Ember | 
| Cinder | 
| Gunship | 
| RF-Wing | 
| Capital Ships | 
| Blaze | 
| Inferno | 
| Flamewraith | 
| Flame Ascendent | 
| Destroying Angel | 
| Blockade Runner | 
| Interdictor | 
| Troop Transport | 
| Dedicated Carrier | 
| Spinal Mount | 
| Sensor Disruption Picket | 
| Deathspire Incarnate Deathspire Inevitable | 
| Non-Combat Ships | 
| Mobile Production Base | 
| Mobile Research Ship | 
| Survey Ship | 
| Transport Ship | 
| Colony Ship | 
| Generation Ship | 
| Civilisation Ship | 
Embers are an expansion on the old Spark hull, with additional shielding and weaponry. Its agility is somewhat reduced, but it is still a swift and lethal weapon.
The same upgrades given to the Sparks were given to the Embers, in even greater numbers. Manned Sparks were still useful as a frontline scout, a job the proud Children were reluctant to pass onto machines, but despite their invaluable tactical role, few Ember pilots objected to being transferred. Three Embers to a squadron. 38m long.
Tactical Role: Frontline Combat and Capital Support
