Difference between revisions of "Myrmidon"
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Latest revision as of 19:55, 13 September 2014
Myrmidon class Fighter |
Used by Neo-Terran Republic in CYOE1 |
Ship Selector |
Strike Craft |
Perseus |
Myrmidon |
Zeus |
Gunship |
RF-Wing |
Capital Ships |
Fenris |
Aeolus |
Deimos |
Orion |
Hades |
Blockade Runner |
Interdictor |
Troop Transport |
Dedicated Carrier |
Spinal Mount |
Sensor Disruption Picket |
Ultraheavy Capital |
Non-Combat Ships |
Mobile Production Base |
Mobile Research Ship |
Survey Ship |
Transport Ship |
Colony Ship |
Generation Ship |
Civilisation Ship |
The workhorse of the Republic strike craft, the Myrmidon is one of the most widely produced designs of all time, if you think Republic strike craft, this is the one that comes to mind. Sporting average armour and average manoeuvrability the Myrmidon settles for being jack of all trades and master of none, armed with six light pulse cannons (Capable of multiple firing modes, from just two to save power, to all six at once for strafing runs on capitals) and missile space for either twenty-four anti-fighter, sixteen anti-bomber or even eight anti-corvette warheads. Despite having ceded interception duties to the newer Perseus class, he Myrmidons are still favoured for escorting and screening operations, and is still much loved among pilots and fighter buffs republic wide.